An Absolute Beginner's Guide to LangGraph.js (2024)

Who is this guide for?

This guide is designed for absolute beginners new to LangGraph.js who want to build applications powered by Large Language Models (LLMs). I began using LangGraph.js as part of my Microsoft MSc Computer Science IXN Final Project at UCL. During my journey, I noticed a need for more beginner-friendly resources, especially for the TypeScript implementation, and found that the official documentation was still in progress. Through this guide, I aim to bridge that gap and showcase the potential of LangGraph.js and Langchain for creating LLM-powered products.


The GitHub repo to go along with this tutorial, including full code solutions:https://github.com/anchit-chandran/ms-blog-langraphjs.

While prior experience with LangGraph.js is not required, familiarity with the Langchain ecosystem and building with LLMs will be useful. A basic understanding of TypeScript will help you follow the code samples and concepts.


Will I need API Keys?

No, you won't need any API keys for this guide. We'll use mock LLM calls and free external APIs to keep the tutorial accessible to everyone.


Learning outcomes

By the end of this guide, you will:

  • Gain a solid foundation in the basics of LangGraph.js and how it works.
  • Build confidence in leveraging the Langchain and Langraph ecosystem to develop LLM-powered applications.
  • Learn how to independently create and manage graphs using LangGraph.js.

Overview of LangGraph.js

LangGraph.js is a JavaScript library designed to simplify the creation and manipulation of complex LLM-based workflows. It particularly shines when creating agentic workflows—systems that use an LLM to decide the course of action based on the current state. It provides an intuitive way to model workflows as graphs composed of nodes and edges, making it easier to manage complex data flows and processes.

LangGraph states three core principles which make it the best framework for this:

  1. Controllability: Being low-level, LangGraph gives high control over the workflow, which is invaluable for getting reliable outputs from non-deterministic models.
  2. Human-in-the-Loop: with a built-in persistence layer, LangGraph is designed for 'human-in-the-loop' workflows as a first-class concept.
  3. Streaming First: Agentic applications can take a long time to run, so first-class streaming support enables real-time updates, improving the user experience.

Ultimately, developers can focus on logic rather than infrastructure.

For more details, see the official LangGraph for Agentic Applications.

Prerequisites

Before getting started, ensure you have the following tools installed:

  • Node.js and npm

Setting Up the Starter Repository

Clone the Starter Repository:

git clone <https://github.com/anchit-chandran/ms-blog-langraphjs>cd ms-blog-langraphjs

Install dependencies:

npm install

This is a basic Express.js starter repository. We will only be working in the /src directory.

Complete solutions for the respective files are available in the /solutions directory if you get stuck.

Open src/index.ts.

Understanding the Basics

What is a Graph?

A graph is a collection of nodes and edges.

In this tutorial, we cover the main graph class: StateGraph. This contains a user-defined State object, passed using the channels argument.

There are 3 critical concepts in LangGraph.js:

  • Nodes: JavaScript/TypeScript functions that encode logic.
  • Edges: JavaScript/TypeScript functions that determine which Node to execute next based on the current State. These can be conditional branches or direct, fixed transitions.
  • State: a shared data structure used throughout the Graph, representing the current snapshot of the application.

More simply, nodes are functions that do work, edges are functions that choose what work to do, and the State tracks data throughout the workflow.

The official documentation is a great resource.

We'll work towards creating a workflow which, based on the user's input, will reply with an excellent programming joke or a helpful random fact.

An Absolute Beginner's Guide to LangGraph.js (1)

But first, let's build the most basic Graph possible.

Hello World Graph

We'll start by building a graph that just logs "Hello world!" and "Bye world!", with no inputs.

An Absolute Beginner's Guide to LangGraph.js (2)

The general pattern for building a graph is as follows:

  1. Define the State object.
  2. Define and add the Nodes and Edges.
  3. Compile the Graph - this step provides basic checks (e.g. ensuring no orphaned nodes) and where runtime arguments can be passed.

For tidiness, let's put the graph code in a different file.

Open src/helloWorld.ts. We'll be working on this file for this section.

Now, there are a few components to set up - all required to compile a graph:

  1. State
  2. Nodes
  3. Graph connecting nodes with edges

We'll start quite barebones and incrementally build up.

State

After adding the necessary imports, we need to define our State object, along with its interface:

import { StateGraph, START, END, StateGraphArgs } from "@langchain/langgraph";// State typeinterface HelloWorldGraphState {}// Stateconst graphStateChannelsChannels: StateGraphArgs<HelloWorldGraphState>["channels"] = {};

We'll come back to this, but at a glance:


Defining Nodes

We'll now add our first Nodes: sayHello and sayBye.

A Node is simply a TS function, which takes in a State object and returns (for now) an empty object

import { StateGraph, START, END, StateGraphArgs } from "@langchain/langgraph";// State typeinterface HelloWorldGraphState {}// Stateconst graphStateChannelsChannels: StateGraphArgs<HelloWorldGraphState>["channels"] = {};// A node that says hellofunction sayHello(state: HelloWorldGraphState) { console.log(`From the 'sayHello' node: Hello world!`); return {};}// A node that says byefunction sayBye(state: HelloWorldGraphState) { console.log(`From the 'sayBye' node: Bye world!`); return {};}

Building the Graph

Our Graph is ready to be built!

Add to the code:

// Initialise the LangGraphconst graphBuilder = new StateGraph({ channels: graphStateChannels }) // Add our nodes to the Graph .addNode("sayHello", sayHello) .addNode("sayBye", sayBye) // Add the edges between nodes .addEdge(START, "sayHello") .addEdge("sayHello", "sayBye") .addEdge("sayBye", END);// Compile the Graphexport const helloWorldGraph = graphBuilder.compile();
  1. We initialise a new StateGraph with a single object {channels: graphStateChannels}, where graphStateChannels is previously defined.
  2. The sayHello and sayBye Nodes are added to the Graph.
  3. The Edges are defined between nodes. NOTE: There must always be a path from START to END.
  4. Finally, we compile and export the helloWorldGraph.


Running the Graph

We can now use our Graph.

Move back to src/index.ts, importing our helloWorldGraph at the top:

import express, { Request, Response } from "express";import { helloWorldGraph } from "./helloWorldGraph";

Then, inside our GET / route, we can execute the Graph:

import express, { Request, Response } from "express";import { helloWorldGraph } from "./helloWorldGraph";// Create an Express applicationconst app = express();// Specify the port number for the serverconst port: number = 3008;app.get("/", async (req: Request, res: Response) => { // Execute the Graph! const result = await helloWorldGraph.invoke({}); console.log("\n=====START======"); console.log("Graph result: ", result); console.log("\n=====END======"); res.send("Check the console for the output!");});
  1. We invoke the Graph. We will later pass in a State object, but we can leave it empty for now.
  2. We log the result to the console.

Refresh your browser and check the console. You should see:

From the 'sayHello' node: Hello world!From the 'sayBye' node: Bye world!=====START======Graph result: undefined=====END======
  1. The sayHello node is executed. This logs `" From the 'sayHello' node: Hello world!```.
  2. The sayBye node is executed. This logs `" From the 'sayBye' node: Bye world!```.
  3. The Graph completes, and the result is logged. In this case, it's undefined.

Hello World Graph with State

We've built a simple graph, but it could be more fun if we added some states:

An Absolute Beginner's Guide to LangGraph.js (3)

Go back to src/helloWorld.ts.

We'll add the name and isHuman properties to our State object and update the sayHello and sayBye nodes to use these State object properties.

First, update the IState interface:

interface HelloWorldGraphState { name: string; // Add a name property isHuman: boolean; // Add an isHuman property}

And update the graphStateChannels object:

// State typeinterface HelloWorldGraphState { name: string; // Add a name property isHuman: boolean; // Add an isHuman property}// Stateconst graphStateChannels: StateGraphArgs<HelloWorldGraphState>["channels"] = { name: { value: (prevName: string, newName: string) => newName, default: () => "Ada Lovelace", }, isHuman: { value: (prevIsHuman: boolean, newIsHuman: boolean) => newIsHuman ?? prevIsHum};

Inside graphStateChannels, we add two keys: name and isHuman.

Each key takes its own reducer function. If no function is specified, it's assumed all updates to that key should override the previous value.

We add reducer objects, each with a value function and (optionally) a default function.

  • The value function is called when the property is updated. It takes in the current state value and the new update value (the update returned from a node). It decides how to update the property. This is useful because if many nodes update the same property, you can define how the property should be updated in one place. Moreover, not all nodes need to return the entire state object; they can return the keys they wish to update.
  • The default function is called when the property is first accessed. This is useful for setting initial values.

Now, update the sayHello and sayBye nodes to use the name and isHuman properties, as shown below.

Note how, in each node, we only return properties we want to update:

// A node that says hellofunction sayHello(state: HelloWorldGraphState) { console.log(`Hello ${state.name}!`); // Change the name const newName = "Bill Nye"; console.log(`Changing the name to '${newName}'`); return { name: newName, };}// A node that says byefunction sayBye(state: HelloWorldGraphState) { if (state.isHuman) { console.log(`Goodbye ${state.name}!`); } else { console.log(`Beep boop XC123-${state.name}!`); } return {};}

Your final code should look like this:

import { StateGraph, START, END, StateGraphArgs } from "@langchain/langgraph";// State typeinterface HelloWorldGraphState { name: string; // Add a name property isHuman: boolean; // Add an isHuman property}// Stateconst graphStateChannels: StateGraphArgs<HelloWorldGraphState>["channels"] = { name: { value: (prevName: string, newName: string) => newName, default: () => "Ada Lovelace", }, isHuman: { value: (prevIsHuman: boolean, newIsHuman: boolean) => newIsHuman ?? prevIsHuman ?? false, },};// A node that says hellofunction sayHello(state: HelloWorldGraphState) { console.log(`Hello ${state.name}!`); // Change the name const newName = "Bill Nye"; console.log(`Changing the name to '${newName}'`); return { name: newName, };}// A node that says byefunction sayBye(state: HelloWorldGraphState) { if (state.isHuman) { console.log(`Goodbye ${state.name}!`); } else { console.log(`Beep boop XC123-${state.name}!`); } return {};}//Initialise the LangGraphconst graphBuilder = new StateGraph({ channels: graphStateChannels }) // Add our nodes to the Graph .addNode("sayHello", sayHello) .addNode("sayBye", sayBye) // Add the edges between nodes .addEdge(START, "sayHello") .addEdge("sayHello", "sayBye") .addEdge("sayBye", END);// Compile the Graphexport const helloWorldGraph = graphBuilder.compile();

Finally, in src/index.ts, update the invoke function with values for name and isHuman e.g.

app.get("/", async (req: Request, res: Response) => { // Execute the Graph! const result = await helloWorldGraph.invoke({ name: "Anchit", isHuman: true, }); console.log("\n=====START======"); console.log("Graph result: ", result); console.log("\n=====END======"); res.send("Check the console for the output!");});

Refresh your browser and check the console. You should see something like:

Hello Anchit!Changing the name to 'Bill Nye'Goodbye, Bill Nye!=====START======Graph result: { name: 'Bill Nye', isHuman: true }=====END======

We now have access to the updated State! This can also be streamed - check the LangGraph.js documentation for more information.

Now try changing the isHuman property to false and refreshing the page. Also, omit the name property:

// Execute the Graph!const result = await helloWorldGraph.invoke({ // name: "Anchit", isHuman: false,});

Should output:

Hello Ada Lovelace!Changing the name to 'Bill Nye'Beep boop XC123-Bill Nye!=====START======Graph result: { name: 'Bill Nye', isHuman: false }=====END======
  • As no name property exists, the default value (Ada Lovelace) is used.
  • The isHuman property is set to false, so the sayBye node outputs Beep boop XC123-Bill Nye!.

Adding a Conditional Edge

An Absolute Beginner's Guide to LangGraph.js (4)

Go back to hellWorldGraph.ts.

We can add conditional edges to our Graph. This allows us to choose which node to execute next based on the current State.

Imagine that human and robot computations are very different. Let's separate the logic into different nodes.

If the isHuman property is true, we want to route it to a humanNode. Otherwise, we want to route to a robotNode. Both nodes will route to END.

First, define the humanNode and robotNode (above the sayBye, which is unchanged):

// Human nodefunction humanNode(state: HelloWorldGraphState) { console.log("Hey there, human!"); return {};}// Robot nodefunction robotNode(state: HelloWorldGraphState) { console.log( "Boop boop beep! We cannot let our creators know we are sentient. Updating State to be a human." ); return { isHuman: true, };}// A node that says byefunction sayBye(state: HelloWorldGraphState) { if (state.isHuman) { console.log(`Goodbye ${state.name}!`); } else { console.log(`Beep boop XC123-${state.name}!`); } return {};}

Also, we'll add a function that handles the conditional routing under sayBye:

function routeHumanOrRobot(state: HelloWorldGraphState) { if (state.isHuman) { return "humanNode"; } else { return "robotNode"; }}

This takes in the State and returns the name of the next node we should route to.

Update the Graph's nodes and edges:

//Initialise the LangGraphconst graphBuilder = new StateGraph({ channels: graphStateChannels }) // Add our nodes to the Graph .addNode("sayHello", sayHello) .addNode("sayBye", sayBye) .addNode("humanNode", humanNode) // Add the node to the graph .addNode("robotNode", robotNode) // Add the node to the graph // Add the edges between nodes .addEdge(START, "sayHello") // Add the conditional edge .addConditionalEdges("sayHello", routeHumanOrRobot) // Routes both nodes to the sayBye node .addEdge("humanNode", "sayBye") .addEdge("robotNode", "sayBye") .addEdge("sayBye", END);// Compile the Graphexport const helloWorldGraph = graphBuilder.compile();

Back in src/index.ts, execute the Graph with similar values:

// Execute the Graph!const result = await helloWorldGraph.invoke({ name: "Anchit", isHuman: true,});
Hello Anchit!Changing the name to 'Bill Nye'Hey there, human!Goodbye, Bill Nye!=====START======Graph result: { name: 'Bill Nye', isHuman: true }=====END======

But using isHuman: false:

Hello Anchit!Changing the name to 'Bill Nye'Boop boop beep! We cannot let our creators know we are sentient. Updating State to be a human.Goodbye, Bill Nye!=====START======Graph result: { name: 'Bill Nye', isHuman: true }=====END======

We see that the robotNode is executed, the isHuman property is updated back to true, and it is returned in the final State.

We've now built a simple graph with conditional routing! We can now create a slightly more complex graph that returns a random fact or joke.

Building a Random Fact or Joke Graph

We'll build a graph that returns a random fact or joke based on the user's input.

An Absolute Beginner's Guide to LangGraph.js (5)

This will mock LLM calls to decipher whether the user has requested a joke or fact, then hit external APIs to get and return the data.

First, open the src/jokeOrFactGraph.ts file, add the following imports and State:

import { StateGraph, START, END, StateGraphArgs } from "@langchain/langgraph";// State typeinterface JokeOrFactGraphState { userInput: string; responseMsg: string;}// graphStateChannels objectconst graphStateChannels: StateGraphArgs<JokeOrFactGraphState>["channels"] = { userInput: { value: (prevInput: string, newInput: string) => newInput, default: () => "joke", }, responseMsg: { value: (prevMsg: string, newMsg: string) => newMsg, },};

Next, let's add a decipherUserInput conditional node that determines whether the user has requested a joke or fact. This will mock an LLM call, simply checking if the user input contains the word "joke":

// decipherUserInput conditional nodefunction decipherUserInput(state: JokeOrFactGraphState) { // This could be more complex logic using an LLM if (state.userInput.includes("joke")) { return "jokeNode"; } else { return "factNode"; }}

Next, let's define the jokeNode and factNode nodes, using free external APIs:

async function jokeNode(state: JokeOrFactGraphState) { const RANDOM_JOKE_API_ENDPOINT =`<https://geek-jokes.sameerkumar.website/api?format=json`>; const resp = await fetch(RANDOM_JOKE_API_ENDPOINT); const { joke } = await resp.json(); return { responseMsg: "You requested a JOKE: "+ joke, };}async function factNode(state: JokeOrFactGraphState) { const RANDOM_FACT_API_ENDPOINT = `https://uselessfacts.jsph.pl/api/v2/facts/random`; const resp = await fetch(RANDOM_FACT_API_ENDPOINT); const { text: fact } = await resp.json(); return { responseMsg: "You requested a FACT: "+ fact, };}

Let's wire up the Graph's nodes and edges, alongside compiling it:

//Initialise the LangGraphconst graphBuilder = new StateGraph({ channels: graphStateChannels }) // Add our nodes to the graph .addNode("jokeNode", jokeNode) .addNode("factNode", factNode) // Add the edges between nodes .addConditionalEdges(START, decipherUserInput) .addEdge("jokeNode", END) .addEdge("factNode", END);// Compile the Graphexport const jokeOrFactGraph = graphBuilder.compile();

The complete code for jokeOrFactGraph.ts should look like:

import { StateGraph, START, END, StateGraphArgs } from "@langchain/langgraph";// State typeinterface JokeOrFactGraphState { userInput: string; responseMsg: string;}// graphStateChannels objectconst graphStateChannels: StateGraphArgs<JokeOrFactGraphState>["channels"] = { userInput: { value: (prevInput: string, newInput: string) => newInput, default: () => "joke", }, responseMsg: { value: (prevMsg: string, newMsg: string) => newMsg, },};// decipherUserInput conditional nodefunction decipherUserInput(state: JokeOrFactGraphState) { // This could be more complex logic using an LLM if (state.userInput.includes("joke")) { return "jokeNode"; } else { return "factNode"; }}async function jokeNode(state: JokeOrFactGraphState) { const RANDOM_JOKE_API_ENDPOINT = `https://geek-jokes.sameerkumar.website/api?format=json`; const resp = await fetch(RANDOM_JOKE_API_ENDPOINT); const { joke } = await resp.json(); return { responseMsg: "You requested a JOKE: " + joke, };}async function factNode(state: JokeOrFactGraphState) { const RANDOM_FACT_API_ENDPOINT = `https://uselessfacts.jsph.pl/api/v2/facts/random`; const resp = await fetch(RANDOM_FACT_API_ENDPOINT); const { text: fact } = await resp.json(); return { responseMsg: "You requested a FACT: " + fact, };}//Initialise the LangGraphconst graphBuilder = new StateGraph({ channels: graphStateChannels }) // Add our nodes to the graph .addNode("jokeNode", jokeNode) .addNode("factNode", factNode) // Add the edges between nodes .addConditionalEdges(START, decipherUserInput) .addEdge("jokeNode", END) .addEdge("factNode", END);// Compile the Graphexport const jokeOrFactGraph = graphBuilder.compile();

Finally, inside src/index.ts, import and execute the Graph with a user input, inside the /joke-or-fact route:

app.get("/joke-or-fact", async (req: Request, res: Response) => { // Execute the Graph with a fact! const factResult = await jokeOrFactGraph.invoke({ userInput: "i want a fact", }); // Execute the Graph with a joke! const jokeResult = await jokeOrFactGraph.invoke({ userInput: "i want a joke", }); console.log("\n=====START======\n"); console.log("Fact result: ", factResult.responseMsg); console.log("Joke result: ", jokeResult.responseMsg); console.log("\n=====END======\n"); res.send(`Look at the console for the output!`);});

Navigate to http://localhost:3008/joke-or-fact and check the console. You should see something like:

=====START======Fact result: You requested a FACT: Over 1000 birds a year die from smashing into windows!Joke result: You requested a JOKE: What do computers and air conditioners have in common? They both become useless when you open windows.=====END======

Conclusion

In this guide, we've covered the basics of LangGraph.js, building a simple graph that returns a random fact or joke based on user input.

We've learned how to define nodes, edges, and state objects and how to add conditional routing to our Graph.

LangGraph.js is a powerful tool for building complex workflows and managing State in your applications. Once you understand the basics, you can dive deeper into more complex workflows, leverage the Langchain.js toolkit, and build your own LLM-powered applications.

Next Steps

There's a lot more beyond the basics, such as:

  • Checkpoints
  • Threads
  • Streaming
  • Breakpoints
  • Migrations

Theofficial documentation is the best resource for understanding LangGraph.js. For a moreproduction-gradeexample, check outBuilding ToolLLM With LangGraph.js!

An Absolute Beginner's Guide to LangGraph.js (2024)
Top Articles
11 Adventurous Flatbread Recipes That Put Pizza to Shame
The 24 Best Vegan Pasta Recipes - Delish Knowledge
Mybranch Becu
Craigslist Motorcycles Jacksonville Florida
Doublelist Paducah Ky
Www Craigslist Louisville
Here's how eating according to your blood type could help you keep healthy
Western Razor David Angelo Net Worth
Matthew Rotuno Johnson
Savage X Fenty Wiki
Dityship
Ktbs Payroll Login
Oriellys St James Mn
Slag bij Plataeae tussen de Grieken en de Perzen
Hope Swinimer Net Worth
Gfs Rivergate
How To Cut Eelgrass Grounded
Dr Adj Redist Cadv Prin Amex Charge
Kirksey's Mortuary - Birmingham - Alabama - Funeral Homes | Tribute Archive
Puretalkusa.com/Amac
Japanese Mushrooms: 10 Popular Varieties and Simple Recipes - Japan Travel Guide MATCHA
Greyson Alexander Thorn
Dhs Clio Rd Flint Mi Phone Number
Guide to Cost-Benefit Analysis of Investment Projects Economic appraisal tool for Cohesion Policy 2014-2020
DIY Building Plans for a Picnic Table
Promatch Parts
What Is The Lineup For Nascar Race Today
Home Auctions - Real Estate Auctions
How To Make Infinity On Calculator
Fandango Pocatello
Lil Durk's Brother DThang Killed in Harvey, Illinois, ME Confirms
Yoshidakins
4083519708
Best Workers Compensation Lawyer Hill & Moin
Personalised Handmade 50th, 60th, 70th, 80th Birthday Card, Sister, Mum, Friend | eBay
Culvers Lyons Flavor Of The Day
Kelley Blue Book Recalls
Trizzle Aarp
Cheetah Pitbull For Sale
Ashoke K Maitra. Adviser to CMD&#39;s. Received Lifetime Achievement Award in HRD on LinkedIn: #hr #hrd #coaching #mentoring #career #jobs #mba #mbafreshers #sales…
Firestone Batteries Prices
The Realreal Temporary Closure
Gregory (Five Nights at Freddy's)
Linkbuilding uitbesteden
Myrtle Beach Craigs List
Cvs Coit And Alpha
Kaamel Hasaun Wikipedia
Plumfund Reviews
Marine Forecast Sandy Hook To Manasquan Inlet
Electric Toothbrush Feature Crossword
2487872771
Overstock Comenity Login
Latest Posts
Article information

Author: Manual Maggio

Last Updated:

Views: 6180

Rating: 4.9 / 5 (69 voted)

Reviews: 84% of readers found this page helpful

Author information

Name: Manual Maggio

Birthday: 1998-01-20

Address: 359 Kelvin Stream, Lake Eldonview, MT 33517-1242

Phone: +577037762465

Job: Product Hospitality Supervisor

Hobby: Gardening, Web surfing, Video gaming, Amateur radio, Flag Football, Reading, Table tennis

Introduction: My name is Manual Maggio, I am a thankful, tender, adventurous, delightful, fantastic, proud, graceful person who loves writing and wants to share my knowledge and understanding with you.